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The complete revision history for "Mike's Cards"
June 11, 2007 - updated to v2.1
- Mike's Cards is now a Universal Binary
- this means maximum performance on PPC and Intel Macs
October 25, 2003 - updated to v2.0.1
- the default card deck draws much quicker now
- thin black lines never get left behind after moving a card
October 25, 2003 - updated to v1.8.4
- the default card deck draws much quicker now
- thin black lines never get left behind after moving a card
October 22, 2003 - released Mike's Cards 2
- many new features and games
- new dashboard to access features
- multiple user profiles
- unique game numbers to call up a specific
deal of the cards on demand
- undo/redo slider bar
- find window searches for any games you're looking for
- control-click cards to fan them out or look underneath
- new one pack games:
Alternate
Decade, Open Decade
Doublet
Fifteens, Fifteens V2
Son of Fortune
Monte Carlo
- new two pack games:
Grand Canyon
Grand Duchess, Parisienne, The Isle of Capri
Grandmama's Patience
Heads and Tails
Sultan, Henry the Eighth
October 22, 2003 - updated to v1.8.3
- fixed black squares on cards in OS X Panther
- fixed sound cutting out when using sound sticks
- various minor tweaks and fixes
March 16, 2003 - updated to v1.8.2
- fixed problem (new in v1.8.1) for some users in OS X that caused
loss of
preference settings and/or quit the program unexpectedly
March 10, 2003 - Updated to v1.8.1
- fixed bug that sometimes caused no game to appear, just the background
- Mike's Cards will now run from a read-only location
- the auto-saved game when quitting is now stored in the user preferences,
not (as an invisible file) inside the "Mike's Cards" folder
- Agnes now properly allows the anti-base rank to be played to empty
tableau piles, not just kings
- Duchess, which only allows you to move entire tableau piles,
will now let you move just the top card to foundation piles
- Poker games now recogonize a Full House within two 3-of-a-kinds
- added "Undo to Start" to the "Edit" menu
- the game will now warn you before ending when you click on an empty
stock
pile while no redeals remain
- you can now press the "return" key to turn over the next card in
the stock
- the "Mute All Sound" setting is now remembered in the user preferences
- in La Belle Lucie, no can now use the "grace move" to play a card
to the
same tableau pile that it came from
- in Gate, you could never play cards from the waste to empty tableau
piles;
you can now play cards from the waste pile to empty tableau
piles, only
once all of the reserve piles are empty
- in Duchess, you could always play cards from the waste to empty tableau
piles;
you can now play from the waste pile to empty tableau piles,
only
once all of the reserve piles are empty
- in Arcade Poker, aces will now behave as low cards as well as high
cards
- in Cribbage and Euchre, the initial deal at the start of a game now
alternates between you and the computer
- card spacing will now adjust immediately if needed when the window
is resized
- the hyper-link to "Visit Mike's Cards Online" always works now
(it displayed an improper error alert in some versions of the
OS)
- the keyboard shortcut for the "Image/Trail/Shadow On" menu item in
now
"L", not "R", which the "Edit /Redo" menu item was already using
- having the caps-lock key on (to highlight playable cards) will no
longer
cause update problems
September 12, 2001 - Updated to v1.8a
- now works in Mac OS X 10.1
- fixed a situation that caused same cards dealt every time in OS X
August 31, 2001 - Updated to v1.8
- the same version now works in Mac OS and OS X
- added graphics to face cards in default deck
- various issues fixed in OS X
- fixed freeze in Mac OS 9.1 and 9.2
- added new 1-pack games: Chinese Solitaire, Dragon,
Lucky Thirteen, Three Blind Mice, Threes in the Corner
- added new 2-pack games: Capricieuse, Congress,
Mount Olympus
03/26/01 - Oops! It didn't quite work in the final OS X release. It's
fixed now!
03/24/01 - OS X is released, and so is Mike's Cards for OS X!
11/28/00 - Released Mike's Cards Lite v1.7
11/28/00 - Updated to v1.7
- added "Clear Statistics" to the "Edit" menu
- added some new sounds
- holding the control key when clicking will open a pop-up
"Game" menu
- outlined green text message draw quicker now
- easy mode now works properly in games with multiple
reserve piles that hold one card each, such as The Towers, Freecell, and
Eight Off
- in Canfield (and Rainbow and Storehouse), building the
tableau now wraps the rank so that a king can play onto an ace
- in 6, 7, and 8-Card Stud Poker, a flush is now recognized
when there are more than 5 cards of the same suit
- in Cribbage, text messages won't get clipped when using
wider fonts
- in Cribbage, the top stock card now waits until the
crib hand is made before flipping face up
- in Cribbage, it is now the proper player's turn after
a play to 31 is complete
- in Cribbage, the game will end right away if the last
card played scores 121, and not continue to score the hand, which possibly
put the loser to 121 also and then made him the winner
- in Cribbage, though scoring was correct, the total won't
display just the value of the last card only after the final card is played
- in Cribbage, it's fixed so that the computer does not
sometimes fail to play a card to total 15 for 2 points when it had the
opportunity
- in Cribbage, the crib hand can not score a 4-card flush
now, as is supposed to be
- implemented an easy mode for Cribbage
07/25/00 - Updated to v1.6.1
- added new game "Hang Ten" to "Two Pack Games"
- fixes messy-looking cursor a few people had (in v1.6)
- cards start at proper size when defaulting in full screen
mode
- text messages (like in Cribbage) are smaller on smaller
monitors
07/21/00 - Updated to v1.6
- added 5 "Poker" games to "Casino Games"
- added 2 variations of "Montana":
- added "Gaps" to "One Pack Games"
- added "Montana II" to "Two Pack Games"
- implemented "Easy" mode for "Euchre"
(turn "Easy" off for new, more skilled
opponent)
- all games can now be opened via its icon in the Finder
now
(a few of them used to display an alert
regarding a "Library")
- opening a game by its icon from the Finder won't be
ignored
and over-ridden by the auto-saved game
from last time you quit
- a few small touch ups in the main application
07/01/00 - Updated to v1.5.1
- fixes crash with scroll bar in the "rules" window
07/01/00 - Updated to v1.5
- added new game "Crazy Eights" to "Kid's Games"
- fixed card positioning problems when caps-lock is on
(noticable with aces and autoplay)
- opening a game state file will always draw properly
right away (no side affects with autoplay
either)
- "Go Fish" won't freeze if you have the high score
and your opponent goes out first
06/22/00 - Updated to v1.4
- added new game "Cribbage" to "Contemporary Games"
- you can now save and load game state during gameplay
- current game state is remembered after quitting
- state of windows is remembered after quitting
- fixes "divide by zero" error at startup with 68K Macs
- cut, copy, paste, and clear won't crash now
06/11/00 - Updated to v1.3
- added new game category "Contemporary Games", with "Euchre"
- added new game category "Kid's Games", with "Go Fish"
and "Old Maid"
- fixes screen update problems ("torn" or "broken" cards);
most noticable in games like
"Deuces" with multiple spread directions
of piles
- fixes "all" quirks when "caps lock" is used to hilite
playable cards (yes, really this time)
- added "Mute All Sound" to the "Sound" menu
- games such as "The Towers", "Eight Off", and "Freecell"
that let you move single cards
in and out empty reserve piles, now
intelligently let you play a sequence of as many
cards as there are empty reserve piles,
since multiple plays would allow the same result
- "Arcade Poker" and "Blackjack" now display your score
in the main playing window
05/30/00 - Updated to v1.2
- added new game category "Casino Games", with "Arcade
Poker" and "Blackjack"
- added new games "Blockade" and "Patriarchs"
- fixes freeze at startup due to installation of ATM (Abobe
Type Manager)
- "scanning files" at startup is very fast now
- fixes some quirks when "caps lock" is used to hilite
playable cards
- you can now set the current game by opening a game file
icon in the Finder
- statistics are now updated for the current game if you
quit during gameplay
- "Squadron Leader" can be won now (you couldn't play
the final two cards before)
- "Spider" now obeys its "in suit sequence" rule for moving
sequences
- "Bisley" now states "king", not "ace" in the rules for
the second foundation set
- "Manx" and "Tabby Cat" have a little more room to spread
the piles
05/25/00 - Updated to v1.1
- added a new game named "The Towers" (a.k.a. Seahaven
Towers)
- startup is quicker
- fixes black messes in lower portion of cards that a
very few users experienced
- the "caps lock" key will now highlight playable cards
the same as the "shift" key
- easier to differentiate a spade versus a club at small
sizes
- more logical default size for suit and rank on smaller
monitors
- changing font and font size will be reflected in the
default card faces immediately
- the "Image" options in the menu bar won't disappear
if you place an image file into the
"Mike's Cards" folder at the root level
where the application is
- added info for making your own games regarding bottom/right
offset of piles to the built-in help
05/03/00 - Updated to v1.0.1.
- fixes freeze at startup after files were moved in the
Finder
- minor tweeks to the built-in help